Sword Art Online Fatal Bullet How to Get Lightsaber
Role of the fun in Sword Fine art Online: Fatal Bullet is putting together all sorts of builds for your main graphic symbol and Arfa-Sys support AI.
On that annotation, I've decided to put together this graphic symbol build and loadout guide featuring the game'southward various characters such as Sinon, Bazalt Joe and a certain person dressed in black from caput to toe and surrounded by women. That guy'southward the worst, you know.
Eventually, I'm planning to update this with information on character relationships and what take you should there be involvement. In the meantime, I'yard starting out with key information and stats of most one-half of the characters and updating the list as I go to anybody else.
More SAO:9 Best Skills in Sword Fine art Online Fatal Bullet | Technobubble
The information includes each grapheme's stat point allocation per centum, which shows what share or percent of their CP they allocated for each stat. I also included their weapon loadouts, skill sets and stats at level 125 for good measure out. I effigy that it might be interesting for folks who are curious about each character's stat distribution and how it figures into that character's overall build and play style. Who knows? It could provide insight you could utilize when doing your ain custom builds for your main character or Arfa-Sys.
One caveat is that some accessory and weapon names might be different from the English version as this guide is based on the Japanese guidebook and game (I did my best to apply the localized names for skills and other things in this guide). For stuff that I don't know the official translated names for, I just wrote downwardly my best approximation. Basically, I don't accept all of the clothes, weapons and other items in my localized game yet but I will update them equally I get the requisite information. Otherwise, if you lot know the bodily names of some of these items, experience gratis to permit me know in the comments or by emailing me directly and I'll update them.
First, let's go over some bones knowledge for stats and classes, which volition assistance you when putting together your builds (I also posted a running list of all skills in Sword Art Online: Fatal Bullet that includes all stat requirements and changes in each skill when leve:
Stats and classes
At that place are six fundamental stats that make up one's mind your character'due south build besides every bit what role he or she falls nether. Here's a quick rundown for each of them and what they do.
Strength (STR): Determines your total weight capacity for carrying weapons. Also affects the damage yous inflict with sword weapons.
Vitality (VIT): Affects your maximum HP and damage reduction rate. Besides affects resistance to poison, blaze and stun.
Intelligence (INT): Improves the issue and success rate of your skills. Also improves the duration and recharge fourth dimension of your gadgets. Increases the effectiveness of your status attacks and ability to suppress enemies.
Agility (AGI): Increases motility speed. Too increases reduction in damage received past a big amount. Improves weapon handling and reload speed as well. Lastly, it increases how fast the Bullet Circle shrinks.
Dexterity (DEX): Improves the effectiveness of gadgets and increases UFG harm. Likewise increases your harm for critical hits and when hitting weak spots. Increases Bullet Circle accuracy as well.
Luck (LUK): Increases particular drop rate and the effect of memory chips plant on dropped weapons. Also increases your critical hit rate and provides a slight boost in your damage reduction charge per unit. Greatly increases the damage reduction rate for poison and blaze.
A common question is what stats to become for when doing sure builds. Personally, my advice is to meliorate the stats for the skills and weapons you want or like to use. That existence said, here are the stats y'all want to improve for each class or role as a dominion of thumb.
- Assault: STR and AGI
- Destroyer: STR and DEX
- Sniper: STR, AGI and DEX
- Engineer: INT and DEX
- Tank: STR, VIT and AGI
- Back up: VIT, INT and LUK
At present here are the builds and loadouts for the game's diverse characters. This guide has well-nigh half of the characters right now and will continue to add more as information technology is updated.
Agil
- Grade: Tank
- Weapons: Gatling / Launcher
- Clothes: Power Belong M
- Accompaniment: Earrings
Stat Point Allocation & Grade
- STR: A (22 percentage)
- VIT: A (24 percent)
- INT: B (20 pct)
- AGI: Eastward (six percent)
- DEX: C (16 percent)
- LUK: D (12 percentage)
- Defense: D
Stats at Level 125
- HP: 6260
- STR: 128
- VIT: 140
- INT: 116
- AGI: 34
- DEX: 93
- LUK: 69
- ATK 1: 374
- ATK two: 1956
- DEF: 1880
Loadouts
Weapon one: Big Bear (base to Mk3)
Skill Prepare 1: A) Taunting Yell 1-3. B) Armor Form ane-3. C) Dash Assail 1 until level 28, and so Toxic Gas Blast i-3. D) Tranquilizer Shot 1-3.
Weapon two: GL6 Firebringer (base of operations to ++), GL6 Inferno (base of operations to ++)
Skill Gear up 2: A) Attention Seeker 1-3. B) Power Form 1 until level 33, then Homo Fortress 1-3. C) Armor Break Shot until level 47, so Plasma Nail 1-2. D) Shield Matrix one-3.
Gadgets: First Assistance Kit, Anti-Ailment Kit, Proximity Mine, Frag Grenade
Argo
- Course: Assault / Tank
- Weapons: Handgun / Shotgun
- Apparel: Aviator Adjust F
- Accessory: None
Stat Betoken Resource allotment & Form
- STR: A (22 per centum)
- VIT: B (20 per centum)
- INT: Eastward (half dozen percentage)
- AGI: A (24 pct)
- DEX: C (16 percent)
- LUK: D (12 percent)
- Defence force: A
Stats at Level 125
- HP: 5780
- STR: 128
- VIT: 116
- INT: 33
- AGI: 141
- DEX: 92
- LUK: 69
- ATK one: 568
- ATK ii: 543
- DEF: 2972
Loadouts
Weapon 1: Long Stroke (base of operations to 2++)
Skill Set i: A) Muffle ane. B) Taunting Yell ane-3. C) Quick Shot one-3. D) Armor Class 1 until Level 39, then Man Fortress 1-2.
Weapon 2: Honeycomb 87(base to ++), Binen Shutokku-87 (base to ++)
Skill Set 2: A) Tactical Gyre 1-3. B) Attending Seeker until Level 28, then Shield Matrix 1-3. C) Speed Class 1-iii. D) Enhance Gadget 1-2.
Gadgets: First Aid Kit, Proximity Mine, Frag Grenade
Asuna
- Class: Supporter
- Weapons: Assault Rifle / Handgun
- Clothes: Daybreak Glaze F
- Accessory: Headset, Hope Band
Stat Bespeak Resource allotment & Grade
- STR: D (xi per centum)
- VIT: B (20 percent)
- INT: A (25 per centum)
- AGI: C (16 percentage)
- DEX: E (6 per centum)
- LUK: A (22 percent)
- Defense: B
Stats at Level 125
- HP: 5780
- STR: 67
- VIT: 116
- INT: 141
- AGI: 92
- DEX: 35
- LUK: 129
- ATK 1: 218
- ATK 2: 539
- DEF: 2624
Loadouts
Weapon 1: SPB Rapier (from base of operations to Mk3)
Skill Set 1: A) Starts with Tactical Coil 1 and then switches to Gunstinger 1-ii. B) HP Recovery Shot 1 until Level 41 and so switches to Nanotech Boost 1-2. C) Healing Bullet 1-3. D) Speed Form 1 until Level 32 then switches to Disquisitional Form Bullet 1-three.
Weapon two: Betelgeuse (from base of operations to 2++)
Skill Set two: A) Healing Field Shot 1 1-iii. B) HP Recovery Shot 1-2 until Level 62 and then switches to AED Shot. C) Curing Field Shot . D) Tranquilizer Shot one-2.
Gadgets: Outset Assist Kit, Frag Grenade, Anit-Disquiet Kit, Plasma Grenade
Bazalt Joe
- Form: Assault / Tank
- Weapons: Assault Rifle (Dual) / Handgun
- Clothes: Common cold-weather Garment M
- Accessory: Beret
Stat Point Allocation & Form
- STR: A (22 percent)
- VIT: A (24 percentage)
- INT: East (half dozen percent)
- AGI: B (20 percent)
- DEX: C (16 percentage)
- LUK: D (12 pct)
- Defense: A
Stats at Level 125
- HP: 6280
- STR: 127
- VIT: 141
- INT: 34
- AGI: 114
- DEX: 91
- LUK: 68
- ATK one: 226
- ATK 2: 505
- DEF: 2843
Loadouts
Weapon one: LMG Dushu (base to ++), LMG Puryui (base to ++)
Skill Ready 1: A) Sliding Shot i-3. B) Attention Seeker i-three. C) Taunting Yell 1-3. D) Human Fortress 1-iii.
Weapon 2: Prosti (base to ++), Daverie (base to ++)
Skill Set 2: A) Armor Form i-three. B) Quick Shot 1-3. C) Power Form 1-3. D) Explosive Shot 1-two.
Gadgets: To be added subsequently
Itsuki
- Form: Engineer
- Weapons: Sniper Rifle / Submachine Gun
- Clothes: Pristine Coat M
- Accessory: None
Stat Point Allotment & Grade
- STR: A (22 percentage)
- VIT: D (12 percentage)
- INT: B (20 percentage)
- AGI: C (16 percent)
- DEX: A (26 percent)
- LUK: E (6 pct)
- Defence: D
Stats at Level 125
- HP: 4840
- STR: 130
- VIT: 69
- INT: 115
- AGI: 92
- DEX: 142
- LUK: 35
- ATK ane: 973
- ATK 2: 224
- DEF: 1871
Loadouts
Weapon ane: Dragonfall (base to ++), Dragonbreaker (base to ++)
Skill Fix 1: A) Conceal 1-three. B) Enhance Gadget 1-3. C) Eagle-Eye Beacon 1-3. D) Replenish Gadget 1-3.
Weapon 2: Sirius (base to Sirius 3)
Skill Set ii: A) Blazing Smash 1-3. B) Sliding Shot 1-two. C) Omnia Vanitas 1-ii. D) Toxic Gas Blast ane-3.
Gadgets: Offset Assist Kit, Proximity Mine, Gainsay Pocketknife
Kirito
- Class: Assault
- Weapons: Sword (Gun & Sword) / Sword
- Wearing apparel: Nocturnal Coat Thousand
- Accessory: Promise Ring
Stat Point Allocation & Grade
- STR: A (24 per centum)
- VIT: C (sixteen percent)
- INT: B (20 pct)
- AGI: A (22 percentage)
- DEX: D (12 percent)
- LUK: East (6 pct)
- Defense: B
Stats at Level 125
- HP: 5280
- STR: 141
- VIT: 91
- INT: 115
- AGI: 129
- DEX: 67
- LUK: 34
- ATK i: 930
- ATK two: 930
- DEF: 2488
Loadouts
Weapon 1: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++), Masamune G4
Skill Gear up 1: A) Sword Bulwark 1-iii. B) Tactical Gyre 1-3. C) Vorpal Strike 1-3. D) Speed Form 1 until Level 40 and then replaced by Dual Orbital ane-three.
Weapon 2: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++), Masamune G4
Skill Fix 2: A) Hyper Awareness. B) Sharp Smash 1-iii. C) Omnia Vanitas 1-3. D) Power Form 1 until Level 35 then replaced by Horizontal Square 1-3.
Gadgets: First Aid Kit, Melee Booster Kit, Plasma Grenade, Frag Grenade
Klein
- Class: Tank / Set on
- Weapons: Assault Rifle / Launcher
- Clothes: Soldier'due south Jacket Thou
- Accompaniment: None
Stat Point Allotment & Grade
- STR: B (xx percent)
- VIT: A (22 percent)
- INT: D (12 percent)
- AGI: A (24 percent)
- DEX: C (sixteen percent)
- LUK: Due east (6 percentage)
- Defense: A
Stats at Level 125
- HP: 6020
- STR: 116
- VIT: 128
- INT: 69
- AGI: 140
- DEX: 93
- LUK: 35
- ATK one: 232
- ATK 2: 4029
- DEF: 2920
Loadouts
Weapon one: Midou-Blazon AR (base of operations to Kai ++)
Skill Fix 1: A) Sliding Shot 1-3. B) Speed Form 1-3. C) Attention Seeker one-3. D) Omnia Vanitas 1-three.
Weapon 2: Blast Spear (base of operations to ++), Explosion (base to ++)
Skill Gear up 2: A) Power Form 1-3. B) Tactical Gyre 1-iii. C) Taunting Yell 1-iii. D) Armor Class 1 until Level 26, then Shield Matrix 1-3.
Gadgets: First Aid Kit, Plasma Grenade, Gainsay Knife, Frag Grenade
Kureha
- Course: Tank / Assail
- Weapons: Submachine Gun / Launcher
- Clothes: Primary Glaze F
- Accessory: Headband
Stat Point Allocation & Class
- STR: D (11 percent)
- VIT: A (22 percent)
- INT: C (sixteen percent)
- AGI: A (25 percentage)
- DEX: B (20 percent)
- LUK: E (six percent)
- Defense: A
Stats at Level 125
- HP: 6060
- STR: 67
- VIT: 130
- INT: 91
- AGI: 142
- DEX: 116
- LUK: 33
- ATK 1: 304
- ATK 2: 1934
- DEF: 2952
Loadouts
Weapon ane: Draque L Sirocco (base to ++), Draque L Halmattan (base of operations to ++), Draque L Shamal
Skill Set ane: A) Scatter Wheel 1-ii. B) Attention Seeker 1-3. C) Omnia Vanitas 1-three. D) Acrobatic Burn down until Level 27, then Trigger Happy 1-3.
Weapon two: Deneb Kaitos (base of operations to 2++)
Skill Set 2: A) Nuance Attack one-two. B) Tactical Roll 1-3. C) Power Break Shot 1-two. D) Armor Break Shot 1-2.
Gadgets: First Aid Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade
Leafa
- Course: Engineer / Assault
- Weapons: Set on Rifle / Sword
- Apparel: Sylpheed Hunter F
- Accompaniment: Circlet, Hair Ornamentation
Stat Point Allocation & Form
- STR: B (twenty percent)
- VIT: E (half dozen percent)
- INT: A (22 percent)
- AGI: D (12 percent)
- DEX: A (24 per centum)
- LUK: C (sixteen percent)
- Defense: E
Stats at Level 125
- HP: 4120
- STR: 116
- VIT: 33
- INT: 128
- AGI: 67
- DEX: 141
- LUK: 92
- ATK i: 171
- ATK ii: 887
- DEF: 1512
Loadouts
Weapon 1: Sylph Type A (base to ++), Sylph Type B (base to ++),
Skill Set 1: A) Blazing Blast i-three. B) Hawk Eye i-iii. C) Healing Bullet 1-iii. D) Omnia Vanitas 1-2.
Weapon 2: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++) Masamune G4
Skill Set up 2: A) Power Form one-3. B) Sharp Nail i-3. C) Raise Gadget 1-2. D) Vorpal Strike one-two.
Gadgets: First Aid Kit, Plasma Grenade, Anti-Ailment Kit
Lisbeth
- Form: Support / Engineer
- Weapons: Shotgun / Submachine Gun
- Apparel: Smithing Jacket F
- Accessory: Basic Headset / Headband
Stat Point Allocation & Grade
- STR: B (xx percent)
- VIT: D (12 percent)
- INT: A (24 percent)
- AGI: Eastward (6 percentage)
- DEX: A (22 pct)
- LUK: C (16 percent)
- Defense: E
Stats at Level 125
- HP: 4820
- STR: 116
- VIT: 68
- INT: 143
- AGI: 34
- DEX: 129
- LUK: 92
- ATK ane: 335
- ATK ii: 224
- DEF: 1395
Loadouts
Weapon i: Valkyrie (base to ++), Valkyrie Mk2 (base to ++)
Skill Set 1: A) Power Form Shot 1 until Level 22, then Power Field Shot 1-three. B) Armor Form Shot one until Level 31, then Guard Field Shot i-3. C) Explosive Shot 1-3. D) Electrodynamic Stunner 1-iii.
Weapon 2: Sirius (base to Sirius three)
Skill Set 2: A) Power Intermission Shot ane-iii. B) Armor Break Shot 1-three. C) HP Recovery Shot 1-3. D) Toxic Gas Blast 1-3.
Gadgets: Offset Help Kit, Anti-Ailment Kit, Frag Grenade, Proximity Mine
Philia
- Class: Assault
- Weapons: Sniper / Sword
- Clothes: Combat Belong F
- Accessory: None
Stat Indicate Allocation & Course
- STR: D (12 per centum)
- VIT: E (6 per centum)
- INT: C (sixteen percent)
- AGI: A (22 percent)
- DEX: B (xx percent)
- LUK: A (24 percent)
- Defense: B
Stats at Level 125
- HP: 4140
- STR: 69
- VIT: 34
- INT: 95
- AGI: 132
- DEX: 119
- LUK: 146
- ATK one: 341
- ATK 2: 718
- DEF: 2516
Loadouts
Weapon ane: Quiet (base to ++), Serene (base to ++)
Skill Fix 1: A) Power Grade ane until level 29, so Power Field Shot one-ii. B) Armor Grade 1 until Level 43, and so Guard Field Shot 1-2. C) Speed Form 1-3. D) Hawkeye Eye Beacon i-two.
Weapon 2: Muramasa F9 (base to ++), Kikuichimonji F9 (base of operations to ++)
Skill Gear up two: A) Conceal 1-2. B) Sharp Boom 1-2. C) Omnia Vanitas 1-3. D) Ability Form one-2.
Gadgets: First Aid Kit, Anti-Ailment Kit, Frag Grenade, Plasma Grenade
Premiere
- Grade: Attack / Engineer
- Weapons: Handgun (Dual) / Shotgun
- Clothes: Scratch Hoodie F
- Accessory: Hair Ornament
Stat Indicate Allocation & Course
- STR: E (6 percent)
- VIT: C (16 percent)
- INT: B (20 percent)
- AGI: D (12 percentage)
- DEX: A (24 pct)
- LUK: A (22 percent)
- Defence force: C
Stats at Level 125
- HP: 5300
- STR: 35
- VIT: 92
- INT: 116
- AGI: 68
- DEX: 143
- LUK: 129
- ATK ane: 338
- ATK 2: 237
- DEF: 2144
Loadouts
Weapon 1: SPB Night Sky (base of operations to Mk3)
Skill Ready one: A) Conceal 1-three. B) Quick Shot 1-2. C) Healing Bullet 1-iii. D) Armor Class 1-iii.
Weapon ii: Peacock (base to Peacock 3)
Skill Set two: A) Raise Gadget i-3. B) Militarist Eye one-3. C) Speed Form ane-2. D) Blazing Boom 1-3.
Gadgets: First Aid Kit, Proximity Mine, Plasma Grenade, Frag Grenade
Pelting
- Class: Attack
- Weapons: Submachine Gun (Dual) / Shotgun
- Clothes: Maid Outfit F
- Accompaniment: Formal Uniform F
Stat Signal Allocation & Course
- STR: B (20 percentage)
- VIT: E (5 percent)
- INT: A (22 percent)
- AGI: A (25 percentage)
- DEX: D (12 per centum)
- LUK: C (16 percent)
- Defense force: B
Stats at Level 125
- HP: 4120
- STR: 118
- VIT: 33
- INT: 132
- AGI: 146
- DEX: 69
- LUK: 93
- ATK 1: 267
- ATK 2: 237
- DEF: 2464
Loadouts
Weapon 1: Spiral Shadow (base to 2++)
Skill Set ane: A) Sliding Shot 1-three. B) Muffle 1-three. C) Picket Mode. D) Scatter Wheel 1-3.
Weapon 2: Peacock (base to Peacock 3)
Skill Set 2: A) Speed Course ane until level 29, then Gunstinger 1-iii. B) Armor Form i-3. C) Power Form i until Level 20, so Power Field Shot 1-3. D) nanotech Boost 1-2.
Gadgets: First Assist Kit, Anti-Ailment Kit, Combat Knife, Plasma Grenade
Silica
- Class: Support / Tank
- Weapons: Submachine Gun / Handgun
- Wearing apparel: Tamer Jacket F
- Accompaniment: Hair Decoration
Stat Point Allocation & Grade
- STR: East (6 percent)
- VIT: C (16 percent)
- INT: D (12 pct)
- AGI: A (22 per centum)
- DEX: B (20 percent)
- LUK: A (24 per centum)
- Defense: A
Stats at Level 125
- HP: 5300
- STR: 34
- VIT: 92
- INT: 68
- AGI: 129
- DEX: 117
- LUK: 143
- ATK ane: 220
- ATK 2: 144
- DEF: 2932
Loadouts
- Weapon 1: Sturm KZ (base of operations to Sturm KZ3)
- Skill Prepare 1: A) Tactical Gyre one-3. B) Healing Bullet 1 until Level 51, then Healing Field Shot one-two. C) Speed Class ane-three. D) Curing Field Shot.
- Weapon 2: Procyon SL (base to Procyon SL3)
- Skill Set two: A) Acrobatic Fire i-3. B) Quick Shot one-iii. C) HP Recovery Shot 1-two until Level 119, then AED Shot. D) Trigger Happy 1-three.
- Gadgets: Showtime Aid Kit, Anti-Disquiet Kit, Frag Grenade, Gainsay Knife
Sinon
- Class: Sniper
- Weapons: Sniper Burglarize / Handgun
- Clothes: Militarist Eye Adapt F
- Accessory: Headphones
Stat Bespeak Allocation & Grade
- STR: A (24 pct)
- VIT: D (12 percent)
- INT: C (16 percentage)
- AGI: B (20 per centum)
- DEX: A (22 percent)
- LUK: East (6 percent)
- Defence force: C
Stats at Level 125
- HP: 4840
- STR: 142
- VIT: 69
- INT: 93
- AGI: 117
- DEX: 130
- LUK: 34
- ATK ane: 2546
- ATK 2: 175
- DEF: 2168
Loadouts
Weapon 1: Sangfroid (base to +), AMR Tiamat (base to Mk2+),
Skill Set 1: A) Hawkeye 1-3. B) Lookout man Fashion. C) Phantom Bullet 1-3. D) Eagle Centre Beacon i-3.
Weapon 2: Lightning (base to Mk3)
Skill Set two: A) Health Recovery Bullet 1-3. B) Muffle 1-two. C) Speed Grade i until Level 27 then switches to Tranquilizer 1-ii. D) Curing Field Shot.
Gadgets: First Help Kit, Plasma Grenade, Anti-Ailment Kit
Strea
- Class: Tank
- Weapons: Launcher / Gatling
- Clothes: Flak Suit F
- Accessory: None
Stat Bespeak Allocation & Course
- STR: A (22 percent)
- VIT: A (25 pct)
- INT: E (half dozen percent)
- AGI: D(11 percentage)
- DEX: C (16 percentage)
- LUK: B (20 percentage)
- Defense: B
Stats at Level 125
- HP: 6420
- STR: 134
- VIT: 148
- INT: 34
- AGI: 69
- DEX: 94
- LUK: 119
- ATK one: 2232
- ATK ii: 257
- DEF: 2564
Loadouts
Weapon 1: Bunker Comet (base to ++), Falling star Fall (base to ++), Spicule
Skill Set 1: A) Taunting Yell 1-3. B) Tactical Roll 1-2. C) Sentry Style. D) Shield Matrix 1-3.
Weapon ii: Benetnasch (base to Benetnasch iii)
Skill Set 2: A) Armor Form 1-3. B) dash Assault 1-3. C) Power Form 1-3. D) Heat Detonator 1-3.
Gadgets: Offset Aid Kit, Anti-Aiment Kit, Plasma Grenade, Frag Grenade
Yuuki
- Class: Assault / Support
- Weapons: Sword / Handgun
- Wearing apparel: Alluring Culottes F
- Accessory: Headband
Stat Indicate Allocation & Form
- STR: D (12 pct)
- VIT: E (half-dozen percentage)
- INT: A (24 per centum)
- AGI: B (20 percent)
- DEX: A (22 percent)
- LUK: C (16 percent)
- Defense: C
Stats at Level 125
- HP: 4140
- STR: 68
- VIT: 34
- INT: 141
- AGI: 116
- DEX: 129
- LUK: 92
- ATK 1: 716
- ATK 2: 359
- DEF: 2108
Loadouts
Weapon 1: Muramasa F9 (base to ++), Kikuichimonji (base to ++)
Skill Set ane: A) Abrupt Nail 1-ii. B) Conceal 1-3. C) Vorpal Strike ane-3. D) Star Splash 1-3.
Weapon two: HGBST3 Kusanagi (base to ++), HGBST3 Asuka (base of operations to ++), HGBST3 Shigure
Skill Set 2: A) Quick Shot 1-3. B) Power Form Shot 1-3. C) Armor Grade Shot 1-iii. D) Tactical Curl until Level 41, and so Nanotech Boost Shot ane-three.
Gadgets: Get-go Aid Kit, Frag Grenade, Anti-Disquiet Kit, Plasma Grenade
Zeliska
- Class: Support / Engineer
- Weapons: Shotgun / Set on Rifle
- Clothes: Queen'due south Dress F
- Accessory: Earrings
Stat Betoken Allocation & Class
- STR: B (20 percent)
- VIT: East (half-dozen pct)
- INT: C (16 pct)
- AGI: A (22 percent)
- DEX: A (24 per centum)
- LUK: D (12 percent)
- Defense: C
Stats at Level 125
- HP: 4160
- STR: 113
- VIT: 35
- INT: 91
- AGI: 126
- DEX: 140
- LUK: 69
- ATK 1: 237
- ATK two: 289
- DEF: 2144
Loadouts
Weapon 1: Peacock (base to Peacock three)
Skill Set 1: A) Speed Form 1 until level xl, and so Gunstinger 1-iii. B) Power Grade Shot 1-2. C) Armor Form Shot 1-2. D) Heighten Gadget one-iii.
Weapon 2: MG Kalimsky (base to ++), MG Tonfsky (base to ++)
Skill Set two: A) Hawk Heart 1-3. B) Tranquilizer Shot 1-two. C) Healing Bullet one-3. D) Watch Style.
Gadgets: To be added later
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